![]() ![]() While on TA's single player game selection screen (New Campaign, Skirmish, etc.), typing "DRDEATH" will make a small bone appear at the bottom of the screen below the Load Game button. Will crash the game if chosen player does not exist. +UNITNAME # Creates a unit for other players, with # being the number of the player.Will crash the game if player 0 does not exist. UNITNAME signifies the designation tag assigned to each individual unit (for example, +CORCOM would generate the CORE Commander, +ARMPT would generate the Skeeter and +CORDEV1 or +ARMDEV1 would generate the Implosion Device). +UNITNAME - Creates a unit for player 0 at the location of the mouse cursor.+ai # - Toggles AI for other players, with # being the number of the player.+control # - Takes control of other players, with # being the number of the player.These cheats will only work in skirmish mode. These cheats require developer mode ( +now Film Chris Include Reload Assert) to be activated for them to work. ![]() +atm - gives the player 1000 metal and 1000 energy.These cheats will not work in campaign missions. In multiplayer, cheats must be enabled in order for these to work. The following cheat codes will only function while playing against CPU opponents in skirmish games, or against other people/CPU opponents in multiplayer mode. Sets other players' Energy amount to 0, with # being the number of the player.Ĭase sensitive command combination to enter developer mode (makes all cheat codes available in any game mode). Sets other players' metal amount to 0, with # being the number of the player. Using a number bigger than 1 will make both left/right click directs unit to rallypoint but it is then impossible to select a unit that is building, so it isn't recommended to do this. '+iface 1' left click direct unit to rallypoint right click to escape unit selection. '+iface/+iface 0' right click direct unit to rallypoint, left click to escape unit selection. Where # = 0/1 switches between left/right mouse interface. Toggles between 'True' and 'Circular' LOS. Building music mode is just " +musicmode" and battle music is " +musicmode 1". Switches between Build and Battle music modes. '+cdplay' starts the music again after '+cdstop'. Toggles in-game sound between 3D and mono. The scrollspeed slider in the options menu only goes up to a value of 65. Sets the arrow key scroll speed # = 0 - 255. Toggles all shadows including those from buildings. The gamma slider in the options menu only goes up to a value of 20 with 12 being default. Toggles through the player's units in the order built.Ĭhanges screen gamma. Toggles compression on the outgoing network traffic.Īllows non-selectable mission units (those not prefixed with an 's' in their InitialMission line) to become selectable. Nanolathes and smoke effects are removed. Reduces level of special effects on the screen. Select a unit and hold the SHIFT key to view. Shows ranges such as weapon range, sight and build distance. # = 0-9 representing the colour of choice as above. # = 0-9 representing the colour of choice in order: Blue = 0, Red = 1, White = 2, Green = 3, Dark Blue = 4, Purple = 5, Yellow = 6, Black = 7, Light Blue = 8, Gold = 9.Ĭhanges other players' in-game colour. Toggles fog of war as dithered rather than grey.Ĭhange player 0's in-game color. Toggles ALT+# squad selection to #, and # of build menu page to ALT+#.ĭisplays received/transmitted data rates. # = player number, #* = amount of donation, metal/energy = type of donation. Shares map information with allies in unmapped games.Ĭombines +shareradar, +sharemetal, +shareenergy and +sharemapping into one command. Shares the player's radar coverage with allies. Type *+shareenergy afterwards to begin sharing Energy. Shares Energy while keeping # amount for the player. Type +sharemetal afterwards to begin sharing Metal. Shares Metal while keeping # amount for the player. Instructs the player's units to shoot at enemy units they normally ignore (Metal Extractors, factories, etc). Stops screen shaking due to explosions and earthquakes. In multiplayer, cheats do not have to be enabled in order for these to work. The following codes can be used in any game mode, including single player skirmishes and campaign missions, as well as in multiplayer mode. ![]()
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